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NSHM KNOWLEDGE CAMPUS
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NSHM KNOWLEDGE CAMPUS
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To prepare the students with knowledge and skills of visual effects with integration of live action footage and Computer Graphics elements to create realistic imagery for superior Industry and Entrepreneurship vocations as Filmmakers, Game designers, Visual Designers, Visual Communicators, Special Effects, etc. catering to Media, Education and Entertainment sectors in particular and in rest all business sectors in general. Besides, they will be able to advance their expertise in areas of graphic design, filmmaking, animation, and game design through higher education, research, continuous learning, and applications with ethics and social responsibility.
Drawing Basic Shapes,Introduction to Perspective ,Figure Drawing
Understanding vector graphics: RGB vs. CMYK, Creating files for the web print, Invitation design, Advertisement design
Survey of the western heritage of Art and Architecture, influence of Primitivism. Primitive style Paintings, and Sculptures
Ideas to real-world scenarios, explore avenues in the arts, create portfolio-ready work, use of traditional and indigenous forms and materials
manipulating and rearranging audio in visuals, create new sound, editing and post production process, other post-production tasks – titling, correction, sound mixing
Creating the visual story using thumbnails, shot breakdown, shot types, continuity, camera angles, camera movements, creating cinematic storyboard
manipulating and rearranging video shots to create a new work, Editing and post production process, other post-production tasks – titling, color correction, sound mixing.
Understanding various technologies, filmmaking, crafts involved in Live Film Making, study of film formats, understanding various formats of Cameras
understanding Visual Effects in live action movies, Introduction to Roto, Chroma Keying, Paint, and Rig Removals
understanding Visual Effects in live action movies, Introduction to Roto, Chroma Keying, Paint, and Rig Removals
Understanding Visual Effects, adding VFX into an animation film, Building a simulation, Directing a Simulation, particles & cloth, VFX in Gaming
modelling characters with different types of clay, improve visualization, modeling 3D digital characters, overlaying modelling, feel and understand the anatomy, proportions and depth of the model
using 3d software to build sets and props, 3d modelling tools, develop 3d scenes, modelling interior and exterior sets, texturing characters, create skeleton, character meshes, create animation friendly rigs
Guided Portfolio projects, Industry internship, Working in live project, portfolio presentation, correction and evaluation, final product submission – University assesment, and various Competition entries, national and international
Payment Date |
One Time Payment | Yearly Payment Payment Deadline | Half-Yearly Payment |
Admission Fee | INR 50,000 | INR 50,000 | INR 50,000 |
Within 15 days of Admission | INR 3,12,900 | INR 1,68,700 | INR 91,700 |
on or before 30th Nov, 2023 | INR 91,700 | ||
on or before 31st May, 2024 | INR 1,01,300 | INR 55,100 | |
on or before 30th Nov, 2024 | INR 55,100 | ||
on or before 31st May, 2025 | INR 72,500 | INR 36,800 | |
on or before 30th Nov, 2025 | INR 41,700 | ||
Total Fees: | INR 3,62,900 | INR 3,92,500 | INR 4,22,100 |
Course Fee including Admission : |
* The fees mentioned above are only for students from India.
Please contact the admission counselor for a detailed fee structure for International Students.